Hey - Out of boredom with life, I've been working on Gekko again for the past 6 months or so, if anyone has been perhaps interested but not noticed. I've made some pretty big progress since the GCN dark ages (with dual core and OpenGL support, half-fullspeed with just a pure interpreter). Just thought I'd share some of my progress, as it seems a lot of my work has been pretty isolated from the emu scene.
That being said, I really could use a hand with testing (my 1-2 testers are pretty busy as it is)... so if anyone is interested please send me a PM, or join my forum http://6bit.net/forums/, or #gekko on EFnet. Thanks
Oh, and, it's opensource now- http://code.google.com/p/gekko-gc-emu/
That being said, I really could use a hand with testing (my 1-2 testers are pretty busy as it is)... so if anyone is interested please send me a PM, or join my forum http://6bit.net/forums/, or #gekko on EFnet. Thanks
Oh, and, it's opensource now- http://code.google.com/p/gekko-gc-emu/