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Legend of dragoon. Visual problems

2K views 9 replies 2 participants last post by  glen hamblin 
#1 · (Edited)
i know there has been a lot said about this issue but it looks like all of the fixes i've seen are for v1.7 i'm running v1.9 and nothing is working. and for some reason i cant even get v1.7 to run on my computer.

so the problem is the battle transitions and some of the other more detailed animation sequences get super slow, and the sound gets all slippy.

my plugin config is
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel(R) HD Graphics 3000

Resolution/Color:
- 640x480 Window mode
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: è

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: off
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000001]


i have a 2.5 GHz processor, 6GB RAM, my video card is Intel HD graphics 3000. i've tried every configuration, and i've tried a couple of different plugins too. any ideas?
 
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#2 ·
I beat this game again about 10 months ago and all i remember about the settings were i had it all set on max on compatibility and had no issues with anything.
 
#4 ·
Not sure if this will fix it but you need to set your vram size manually. Setting it automatically in Epsxe can mess up game and how they play.
 
#7 ·
I was running 1.8 with 1.8 shark. I still use both of those. I am not a fan of 1.9.
 
#8 ·
ok, i got the 1.8 shark and i'm pretty sure i installed everything right. the transitions are still a little skippy. i can deal with it but i just want to make sure i've done everything i can. this is my config after the changes.
Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel(R) HD Graphics 3000

Resolution/Color:
- 1366x768 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: on
- No render-to-texture: ~

- Filtering: 0
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 512 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000001]

anything else?
 
#9 ·
If only the transitions are skippy and everything else works fine I would settle with it. I had no issues but for an example how each person could be different...I ran ff9 a few months back and could not for the life of me fix a glitch in one of the menus...so i just dealt with it.
Also be careful with using save states on Legend of dragoon. Always load your game via a save file instead of a save state. Save stateing to much in the game(atleast for me) would kill the sound in some cutscenes and it would not come back until i saved the game using the memory card function and reloaded.
 
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