Hi, I found the following bug:
If joypad button is mapped to a key from the keyboard, and that key is held for 1-5 minutes, the game starts behaving erratically and may either act as if a key is stuck or stop the keys from working. When you go back to reconfigure the key you are unable or if the key acted like stuck that particular key would get mapped to everything. This does not affect other windows programs in any way, but probably any game where you have to hold a button is potentially affected.
The issue does not happen if the held key is a joystick button and is mapped as such (i.e. joybtn3 instead of "W" ).
The out of control issue can be "reset" by deleting the .ini file, but will happen again if a keyboard key is held long enough.
Let me know if there's a workaround or a possible solution/bug fix, since otherwise games that require holding a button are restricted to a gamepad.
this is the log
If joypad button is mapped to a key from the keyboard, and that key is held for 1-5 minutes, the game starts behaving erratically and may either act as if a key is stuck or stop the keys from working. When you go back to reconfigure the key you are unable or if the key acted like stuck that particular key would get mapped to everything. This does not affect other windows programs in any way, but probably any game where you have to hold a button is potentially affected.
The issue does not happen if the held key is a joystick button and is mapped as such (i.e. joybtn3 instead of "W" ).
The out of control issue can be "reset" by deleting the .ini file, but will happen again if a keyboard key is held long enough.
Let me know if there's a workaround or a possible solution/bug fix, since otherwise games that require holding a button are restricted to a gamepad.
this is the log
this is a sample of the .ini