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ePSXe v1.9.25 for Windows and Linux.

6K views 25 replies 13 participants last post by  costastou 
#1 ·
The changes are:

- Added HLE bios support (an official PS1 is recommend yet). From this version ePSXe can run games without an official PS1 bios.
VERY IMPORTANT: Savestates done with a official PS1 bios are NOT compatible with savestates done with ePSXe HLE bios (Besides it uses a different namespace).

- Fixed multi-bin format in Windows version (redump format). Now it supports the games saved in multiple bins files + cue file directly.

- Better SBI subchannel support (for example in Medievil) and fixed SBI in games with ECM format. Added SBI support in MDS/MDF format.

- Added support to save memcards by game. Enabling this option it will create 2 memcards by everygame in memcards/games/ folder, using the serial of the game. In multidisc games, it will share the same memcards by all of discs

- Fixes to the CD-Rom decoder and the core which made almost 20 more games playable or working better like. For example this fixed: Arcade Party Pak: Rampage now works, Crash Bash: Pause menu now works, Final Fantasy V, Junclassic C.C. & Rope club, Kamen Rider v3, Minakatakudou Toujyou, NHL Face Off 2001, Nishijin Pachinko Tengoku Vol.3, Omizu no Hanamichi, Sentient, Simple 1500 Series Vol.006 - The Hanafuda [Rerelease], Standby Say You, Tombi, Tombi 2, Twins Story - Kimi ni Tsutaetakute, Vanark: Pause menu now works, Worms Armageddon, Yuukyuu no Eden - The Eternal Eden, Yeh Yeh Tennis

- New experimental dmachaincore that maybe can fix some graphic glitches in some games like Tomb Raider Chronicles or Metal Gear Solid. Usage execute epsxe.exe -dmachaincore

Regards,
ePSXe Team.

Download it here:
http://epsxe.com/download.php
Great to see another release after almost 2 years. Thanks ePSXe Team!
 
#4 ·
I like the part where it said mem cards per game. Woulda been tight if it said that for sound and graphics options per game too. Also would be nice for iso directory to stay static when choosing games.

Also hope Shark still works @.@
 
#6 ·
A few things that existed always: the main window of epsxe almost disappears in the left upper side of the screen, it should be in the middle upper side of the screen, other nice change would hbe to have the dialog boxes and main window positions saved always when changed.
 
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#10 ·
Whoa, I did NOT expect this, awesome!! :D
 
#12 ·
Whew, at last,after 7 years of waiting, that annoying graphical bug from the game Alice in Cyberland is finally fixed in this version, the only remaining problem now (for me at least) is the major graphical glitch in Guardian Recall when ending your turn and game freeze problems in a few games, then everything will be perfect! guess I'll continue using Xebra when playing Guardian Recall for the time being. Thanks for the new version release!
 
#14 ·
If you are still reading these posts EPSXE team, I think maybe we need some cmd lines to load .cue files for ppl who play through frontends because loading through .bin decreases sound compatibility.
 
#15 ·
They have a Twitter account for ePSXe, they seem to be pretty good about getting back with people that ask questions. I don't even know if they post on here.

https://twitter.com/epsxeteam
 
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#17 ·
Damn, sorry. :( I was just saying, for the sake of making it easier to communicate; I don't know if they visit here or not. I shouldn't have said anything.
 
#19 ·
I almost never use Twitter lol, but I guess I can ask them why they can't release a version of their Android app for free lol :D
 
#20 ·
Well I can understand that they would like to be compensated. It does require time to make these. Although I would probably never be an android gamer, I wouldn't mind donating to the cause. They have to live so I think it's okay if they want a lil cash here and there. Ppl learn to code in order to make a living, so I don't mind. Seems fair.
 
#22 · (Edited)
Then why not charge for the Windows version? I don't see why the do with one, but not the other.

I happily bought the android version, the price is fair and after giving me all this fun for free all this years it seemed only fair i'd give at least a bit back in return. ePSXe for Android and Drastic are some of the best purchases i did on Google play :p.
Do you just pay once and then get free updates? I never understood how the worked. Do you have to pay for new versions all the time? My Nexus 7 can run PSX games fine, DS...not so much, no matter what I do, DraStic just doesn't run very well at all. Guess my Nexus 7's too bloody weak :( Guess the ARM Cortex-A9 Nvidia Tegra 3 T30L isn't powerful for DS emulation. That sucks, really sucks.
 
#24 ·
ePSXe runs like a charm on the Nexus 7 (aside from the occasional sound hiccup, so to speak), framerate wise, smooth as butter :D For DraStic, I suspect a couple of things. One, the fact I've been using a cracked version and two, it was likely out of date. What version of DraStic do you have and what settings do you have for graphics and sound? I assume with the Wii controller app, you can map a Classic Controller, right? Not so much 2D games, but 3D games such as Final Fantasy IV DS, Dragon Quest IV, V and VI. New Super Mario Bros wouldn't be an issue either.

And no, I refuse to update the OS for a couple of reasons. One, Android 4.2+ and beyond completely break Wii controller support, until they can fix that, no updating. Two, I have a rooted tablet with Cyanogenmod, 4.4.4 and 4.1.2 are installed. Perfectly stable :D
 
#25 ·
Since i bought it i have an up to date version of drastic, as for settings i use the default ones except for having the HQ2X filter enabled, since its on my phone i also use the on screen controller, i use it mostly for Super Robot Wars Endless Frontier anyway.
 
#26 ·
hello im new to this forum but old to epsxe. after playing a lot to v1.9.25 on windows here my report. to 1.9.25 the skiping dialogs in dino crisis are fixed. it having issues in 1.9. but in 1.9.25 ther is a sound issue in medievil 1-2 in medievil 1 some skulls talking to you thers no sound in dialog and the text go away fast. not all the time but happens (you can test it your self just start a new game and you will see) it was ok on 1.9. in medievil 2 the sound is missing and come back very late( same here start a new game and you will see) again in 1.9 was fine. my games are all pal uk versions. 2 address about cdr plugin not so important anyway. i beliave a small tweak is needed in protected games using the libcrypt protection when you enable read subchannels in cdr plugin for games such as dino crisis resident evil nemesis the audio cuts. the issue goes away if you untick read sbbchannels from cdr plugin and use sbi in the patches folder. i thing if a small tweak is made in the plugin that dont read subchannel all the time but only when libcrypt need to ckeck the subchannel will make things better and faster. best regards and keep up the good work
 
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