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Unable to get .pnach files for FFX to work

46K views 10 replies 7 participants last post by  Vardahoth 
#1 ·


SOOO. The game region is NTSC (U) SLUS-20312 and the CRC BB3D833A. My pnach file is named as BB3D833A.pnach

I've made sure that the codes in the pnach file are for the correct version of Final Fantasy X.



This image shows that the codes Max Gil, Max all Items, and Sphere lvl 99 are activated. Although, when I boot my iso I always receive the same message of "no cheats found. Resuming execution without cheats."

Yes, I also have Enable Cheats checked off under system.

Who knows what I'm doing wrong?

Edit: I'm not using a shortcut to execute the .exe for pcsx2. I always execute it directly from the file folder.
 
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#4 ·
I dont think it was a typographical error. You stated that "SOOO. The game region is NTSC (U) SLUS-20312 and the CRC BB3D833A. My pnach file is named as BB3D833A.pnach" and Lasnap states "Using the wrong CRC its BB3D833A and you have your file names BB3D8338 need to change that last 8 to an A" This is untrue. Both crc's were the same. Anyways, I am running in to the same issue and I thought that I had my CRC incorrect or even the file name which I do not. The version on PCSX2 is 1.2.1 and I cannot for the life of me to figure out why it will not work. At first I tried the Final Fantasy Cheat Compilation on "http://forums.pcsx2.net/Thread-Final-Fantasy-X-Cheat-Compilation" but there were a few problems from the crc did not go with what I had so I had to change the file name as well as what was in the .pnach file. Then I found something online that states I should not have changed the file name because then it screws everything up but yet one code out of 346 codes that were enabled worked everything else did not. So what I tried to do was make a pnach file from scratch but no matter what I did it the type remained a text file even though I had .pnach after the name. When I tried to load the game with the cheats enabled the game loaded with 0 cheats even though I kept everything open from the original file all 346 cheats.
 
#6 ·
so anyone here have the solution to the problem?
i am using pcsx2 1.2.1

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 0.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.12;1) Game CRC = 0xF0800C1E, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 0.01
(SYSTEM.CNF) Disc region type = NTSC
Found Cheats file: 'F0800C1E.pnach'
Loaded 8 Cheats from 'F0800C1E.pnach'
Overall 8 Cheats loaded

it detected my cheat but the cheat wont work.. btw, i am using omniconvert and pcsx2ce.

anyone here can provide step by step solution?

thx
 
#7 · (Edited)
Rename to this exactly "BB3D833A.pnach" and save.

Does that work?

EDIT:Nevermind I see the CRC on yours now "F0800C1E.pnach"

My Pnach is setup like this, can't remember how many of them work but the Item and Gil ones do IIRC

//Max Gill
patch=1,EE,0031A028,word,05F5E0FF
//dodge 199 lightning at thunder plain
//patch=1,EE,003166e0,byte,c8
//Sphere Levels to 50 (infinite use)
//patch=1,EE,0031bc5f,byte,32
//patch=1,EE,0031ba0f,byte,32
//patch=1,EE,0031b8e7,byte,32
//patch=1,EE,0031b97b,byte,32
//patch=1,EE,0031baa3,byte,32
//patch=1,EE,0031bb37,byte,32
//patch=1,EE,0031bbcb,byte,32
//All Key Items
patch=1,EE,2031A76C,word,FFFFFFFB
patch=1,EE,2031A770,word,000FFFFB
patch=1,EE,0031664C,word,00000001
patch=1,EE,0031664D,word,00000001
//Max all characters & summons
//patch=1,EE,201BD958,word,2401FFFF
//patch=1,EE,201BD96C,word,00621021
//patch=1,EE,001BD970,word,AC41000C
//patch=1,EE,001BD978,word,AC410010
//Max HP/MP/Limit Break (All Characters)
//patch=1,EE,001BE130,word,AFC60004
//patch=1,EE,001BE170,word,AFC60008
//Max All Items (Upon Usage/Buying)
patch=1,EE,001BEC38,word,0806EFFE
//Have All Monsters Captured (In Spira)
//patch=1,EE,4031A4EC,extended,00240001
//patch=1,EE,0A0A0A0A,extended,00000000
 
#8 ·
Hi, I'm having the same problem, however, I believe everything is in order, yet my .pnach files are not working as per below:
Text Font Paper product Square


But as you can see, my .pnach file is in order:

Text Font


I have the .pnach file saved as an actual .pnach file, it is not saved as a .pnach.txt file.
I'm using PCSX2 version 1.4.0.
I have cheats enabled in PCSX2.

Please advise, if anyone knows, what I'm doing wrong here. Thanks.
 
#10 ·
Greetings. Sorry to re-activate this post, but my problem is the same (only I named the file right)...



Can anyone tell me what I'm doing wrong? Here is my log...

PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System = Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
Physical RAM = 32682 MB
CPU name = Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz
Vendor/Model = GenuineIntel (stepping 07)
CPU speed = 3.299 ghz (12 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 1fbee3bf
x86EFlags = 2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-ssse3.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 140ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
Opening CDVD
isoFile open ok: E:\GameSystems\Playstation 2\Games\FF10\FinalFantasyX\FinalFantasyX.ISO
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2201280 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Vako\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Vako\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 6 2003 08:38:48
CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M



IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 000586dc ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..
ROM directory not found

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4a978
open fd = 2
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
open name rom0:XDEV9 flag 1 data 4a978
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:FONTM flag 1 data 4a978
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4a978
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4a978
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4a978
open fd = 2
open name rom0:TZLIST flag 1 data 4a978
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719 size = 28640
open name rom0:ROMVER flag 1 data 4a978
open fd = 2
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 0
open name rom0:pS1ID flag 1 data 4a978
open fd = 2
open name rom0:pS1VERA flag 1 data 4a978
open fd = 2
open name rom1:DVDID flag 1 data 4a978
open fd = -6
ExecutePs2GameDisk
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_203.12;1) Game CRC = 0xBB3D833A, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 4 data 4a978
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:pS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:pS2LOGO
0 01000000 00019bf0 ..
Loaded, rom0:pS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 44078
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
_spu_rev_offsetaddr 1dfff1
### addr = 2097120 size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255 size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_203.12;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_203.12;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLUS_203.12;1
0 00100000 0046090c .......................................................................
Loaded, cdrom0:¥SLUS_203.12;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
(GameDB) Enabled Gamefix: IpuWaitHack
Not found Cheats file: C:\Users\Vako\Documents\PCSX2\cheats\BB3D833A.pnach
Overall 0 Cheats loaded
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.1

Copyright 1999-2001 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOPSOUND.IRX;1 args 0 arg
loadmodule: id 30, ret 0
Unknown device 'hdd'
Known devices are mc:(Memory Card) cdrom:(CD-ROM ) rom:(ROM/Flash) tty:(CONSOLE)
Unknown device 'hdd'
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
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Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
Sound:Wave Entry. (wave)
 
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