Thanks to Shamus et al.
I was not sure where to send this, so I will post it here.
Attached is a patch against the current git version. Tested only on Linux/x86-64/Qt4.
There is a new 'Tools' menu, with Dump/Load and the option to choose from 10 save slots per game.
Notes:
Sometimes the audio will be screwed up after loading the save state.
Try loading the state several times, by holding down the load button/key for a second or two.
The escape key toggles full screen mode. (It was F9 ...)
F5/F8 are mapped to Dump/Load.
Fixed sample buffer overrun in DSPSampleCallback.
Should compile with either Qt4 or Qt5.
Stopped randomizing RAM contents on startup, in order to better compress the state file.
I was not sure where to send this, so I will post it here.
Attached is a patch against the current git version. Tested only on Linux/x86-64/Qt4.
There is a new 'Tools' menu, with Dump/Load and the option to choose from 10 save slots per game.
Notes:
Sometimes the audio will be screwed up after loading the save state.
Try loading the state several times, by holding down the load button/key for a second or two.
The escape key toggles full screen mode. (It was F9 ...)
F5/F8 are mapped to Dump/Load.
Fixed sample buffer overrun in DSPSampleCallback.
Should compile with either Qt4 or Qt5.
Stopped randomizing RAM contents on startup, in order to better compress the state file.