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Makaron - No Response From Keyboard

7K views 6 replies 7 participants last post by  Tony Madson 
#1 ·
So how exactly do I get the keyboard to function in t12_5? I've looked everywhere and I can't seem to find any thorough documentation on getting the keyboard to work. Every site I find, bits and pieces of "do this, do that, still not working".

I've tried
- copying the settings from JVS (keyboard).ini to the main JVS.ini
- physically moving JVS (keyboard).ini it to the main directory
- renaming JVS (keyboard).ini to JVS.ini
- changing Adres0x20 = X360PAD.dll to MakaronKEY.dll in Maple.ini
- copying old ini files and plugins from older revisions

I load a DC game, and It boots to the screen to set the day and time, but that's as far as I can go.

I need a thorough step-by-step process from a fresh 7z extract, the entire internet is lacking one. I've never experienced so much difficulty setting up controls in an emulator in all my years, and I've played around with near a hundred different emulators. 3 hours later, I'm frustrated beyond belief and the emulator is still not responding to my keyboard inputs...
 
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#6 ·
So how exactly do I get the keyboard to function in t12_5? I've looked everywhere and I can't seem to find any thorough documentation on getting the keyboard to work. Every site I find, bits and pieces of "do this, do that, still not working".

I've tried
- copying the settings from JVS (keyboard).ini to the main JVS.ini
- physically moving JVS (keyboard).ini it to the main directory
- renaming JVS (keyboard).ini to JVS.ini
- changing Adres0x20 = X360PAD.dll to MakaronKEY.dll in Maple.ini
- copying old ini files and plugins from older revisions

I load a DC game, and It boots to the screen to set the day and time, but that's as far as I can go.

I need a thorough step-by-step process from a fresh 7z extract, the entire internet is lacking one. I've never experienced so much difficulty setting up controls in an emulator in all my years, and I've played around with near a hundred different emulators. 3 hours later, I'm frustrated beyond belief and the emulator is still not responding to my keyboard inputs...
hello friend I was having this same problem, I even managed to solve later in the emulator presented another problem he did not enter the game only gets into black screen and the roms I have here work perfectly in nullDC, do not know say if this problem is just the windows 10 (x64) because we have not tested it on W7. how to proceed to solve this problem?

you must download the "xbox360 control emulator" and put in the root of Makaron, insert the control and open the program "XInputTest.exe"

must create the file file "X360PAD.ini" the root "Makaron" with the following configurations:
======================================

[Urzadzenia]
PortA = {2e455810-95d6-11de-8001-444553540000}
[{2e455810-95d6-11de-8001-444553540000}]

Przypis_0 = PSHBUTTON_5
Przypis_1 = PSHBUTTON_1
Przypis_2 = PSHBUTTON_2
Przypis_3 = PSHBUTTON_9
Przypis_4 = POV_0_000
Przypis_5 = POV_0_180
Przypis_6 = POV_0_270
Przypis_7 = POV_0_090
Przypis_8 = PSHBUTTON_4
Przypis_9 = PSHBUTTON_0
Przypis_10 = PSHBUTTON_3
Przypis_16 = PSHBUTTON_7
Przypis_17 = PSHBUTTON_6
Przypis_18 = ABSAXIS_0
Przypis_19 = ABSAXIS_1
Flagi = 7

PortB = {2e47a200-95d6-11de-8002-444553540000}
[{2e47a200-95d6-11de-8002-444553540000}]

Przypis_0 = PSHBUTTON_5
Przypis_1 = PSHBUTTON_1
Przypis_2 = PSHBUTTON_2
Przypis_3 = PSHBUTTON_9
Przypis_4 = POV_0_000
Przypis_5 = POV_0_180
Przypis_6 = POV_0_270
Przypis_7 = POV_0_090
Przypis_8 = PSHBUTTON_4
Przypis_9 = PSHBUTTON_0
Przypis_10 = PSHBUTTON_3
Przypis_16 = PSHBUTTON_7
Przypis_17 = PSHBUTTON_6
Przypis_18 = ABSAXIS_0
Przypis_19 = ABSAXIS_1
Flagi = 7

================================================== =

After this is done set the file "Maple.ini" as follows:

[Door]
Adres0x20 = X360PAD.dll
Adres0x01 = MakaronVMU.dll
Adres0x02 = MakaronVMU.dll

[PortB]
Adres0x20 = X360PAD.dll
Adres0x01 = MakaronVMU.dll
Adres0x02 = MakaronVMU.dll


=====================================

Done that configure the file "MakaronVMU.ini"

[Door]
Slot1 = VMU \ PAS1VMU.bin
Slot2 VMU = \ PAS2VMU.bin

[PortB]
Slot1 = VMU \ PBS1VMU.bin
Slot2 VMU = \ PBS2VMU.bin


======================

the bios that will presisar should be in the "ROM" folder (that you already should know).
description:

dreamcast_bios.bin
dreamcast_bios_eu.bin
dreamcast_bios_jp.bin
dreamcast_bios_usa.bin
dreamcast_flash_eu.bin
dreamcast_flash_jp.bin
dreamcast_flash_usa.bin
Flash_eu.bin
Flash_jp.bin
Flash_usa.bin
FSCA.bin
jap.bin
naomi_bios_exp.bin
naomi_bios_hd.bin
naomi_bios_jp.bin
naomi_bios_usa.bin
naomi_boot.bin
NVRAM.bin
SH4_FSCA.bin
VMU_BIOS.bin
XRAM.bin
naomi.zip
naomi2.zip
naomigd.zip


The file "MAKARON.ini" pre-configured (not necessarily)

=======================================

[Settings]
# Setting this to 0 will relax the strict timing mode the bit - Makaron will try to make up for the lost time Which feels like it runs faster.
# This breaks things and is one of the causes of WinCE sound problems and crashes.
# The default is 1
quantlimit = 1

# Region, just as in previous versions, is 0 JP (Asia), 1 is USA (Americas) and 2 is Europe (in case 2 NAOMI means Export version).
# The default is 0
region = 0

# Full screen mode if Set to 1.
fullscreen = 0

# When Set to 1 will show some speed statistics (this is the option called "info1" in Earlier versions).
# The default is 0
speedstats = 0
MMU = 1

[SH4]
# SH4 core selection, 0 Normal is interpreter, one is fast and 2 is recompiler (use only 2 Unless you suspect SH4 bug, for example the game hangs).
# The default is 2
core = 2

# SH4 speed in MIPS, minimum and maximum since it is now adaptive to CPU usage.
# 205 is Usually enough for all games so the bigger values are only to help with some games que experience real slowdowns on Dreamcast / NAOMI hardware
# Acceptable values are in 100 to 400 range but keep in mind:
# - Too low a value will make the games run slow
# - Too high value will cause SH4 CPU hog loop too much and it will slow down Also
# - If max is lower than min it will be adjusted
# The best thing to try in case Makaron is running slow is to reduce clockmax, and even if clockmin que does not help. There is little point in going below 160 though.
# Defaults are 205 and 275
clockmin = 205
clockmax = 275

# Full address translation support through MMU (required for Linux / BSD and WinCE) When Set to 1.
# SH4 fast interpreter is incompatible with address translation so it will be changed to regular interpreter
# The default is 0
MMU = 0

[AICA]
# Sound buffer size, accepted values are in 512 to 8192 range but it might not work enquiry.c if it's not the power of 2
# The default is 2048
buffer = 2048

# AICA channel processing accuracy, can be 1 to 128, reducing it might help with some sound Distortions but will Increase CPU usage and might slow the emulation. Most problems come from not accuracy but Makaron running slow in general.
# The default is 32
accuracy = 32

[PVR2]
# Fix for some ATI cards, Sept. to zero if you do not have a problem where half of the screen is a visible triangle shifted one pixel off.
# Default is -0.1
pixelcenter = 0

# Force renderer to always use Trilinear filtering if mipmaps are present. Since this is much more costly real hardware on some games choose to use bilinear filer. Current PC cards not really care so it's pretty much free and definitely worth it.
# Default is 1
forcetrilinear = 1

# Force anisotripic filtering, specify the level - values 1-16 are valid, and zero is OFF. Usually graphic cards will only accept powers of two, and sometimes even other numbers like 6 Depends on the card / driver.
# This Gives even better visuals but can slow down Makaron and is not present on real Dreamcast so the games might look a bit different.
# The default is 4
anisotropy = 4


==================================

And that's all friend, I have helped! =)
 
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