Hey everyone. I FINALLY got my new computer up and running after what seemed like forever. I have been trying out XEBRA with it and I am for the most part very pleased with the results, I have tried a few games out and most of them run near flawlessly. I do have a few questions though In some games like Metal Gears Solid, Brave Fencer Musashi, and Castlevania, Symphony of the Night, I get minor pops in the audio during parts with speech. In MGS, it also happens during the Konami opening (and it almost sounds like a galloping horse). My current settings for the audio are... Min:20000 Mid:25000 Max:30000 I heard of some users who have fixed their poping audio problems completely by altering these values. I can tell they are sound buffer values, since if the value is put high enough, there is a noticeable delay of when a charcter does something, and when you hear the sound effect of it. However, when I cranked the values up to like 70000-90000, the problem just got worse. Anybody here have any advice as to what the values should be set to? Oh, and drycohdan, I checked out the discolored snow in MGS for you, and it appears as white for me. I'm still interested to see what it looks like for your screen though. Oh and finally my computer Intel i7 2700K @ 3.50 Ghz MSI Twin Frozr III Nvidia GEFORCE 570 GTX 8 GB Corsair VENGEANCE @ 1333 Mhz Integrated Realtek audio Windows 7 Home Premium 64 bit EDIT: Oh, probably should've mentioned this, but music by itself plays fine. Poping only occurs with speech. EDIT2: Another question, why is it that XEBRA creates another OSROM file, despite the fact that I already have put a PSX BIOS into the folder containing XEBRA and renamed it as OSROM.