I was barking at the wrong tree fiddling with the multitude of plugin parameters with ePSXe while I never realize how convenient pSX's system is. All I can say is, my initial experience with pSX is that the emulator runs fast with an MSI Wind netbook under default emulator settings running 1.6 GHz and it really flies overclocked to 1.8 GHz. Now, a problem. Capcom 2D fighters' screens are not fixed unlike in ePSXe. Is there a similar workaround for pSX?