Discussion in 'PCSX2 Forum' started by mugener, Jan 17, 2007.
It look like that we don't need PS2.0 to use pcsx2, I hope it's true.
You don't need PS2.0 to use pcsx2 to start with. And even if you used this for ZeroGS, and it did work, your image would more than likely just be distorted. Also that program wont work with the VM version of PCSX2 unless I'm mistaken.
What if I only want to play 2D game like Disgaea???
Look at my old thread:
Just because I don't have that godamm shader 2.0,
I can't even make an simple 2d game like Disgaea to work normally.
So''' will I get better result if I use 3D-analyze?
Why don't you try it? I highly doubt it would though.
GSDX9 only needs Pixel Shader 1.1 or higher. Its not the pcsx2 teams of the pcsx2 teams fault your using extremely outdated hardware.
Not really. There is no pixel shader option to be selected but bogus.
That means that your VGA has no Pixel shaders.SO i`d gues it`s integrated or a GF2,4MX or an ATI 7500 at best.
GSDX9 works on GeForce GF2,4MX but you have to use "bogus" as Pixel Shader(but you'll wont have much a choice anyway)
And I try now 3D-analyze and it works on TBL version for VM give me an error"cant alocate memory" or something like that.But I dont know if really works coz I have Pixel Shader 3.0.And you must give not to "skip Pixel Shader 2" but to choose "emulate PS caps"
emulate PS in software
altho Your speed will be like 0.01 fps.
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