Hello, I've been using pcsx2 0.9.2 to test my new rig. FFX is a great benchmark and pcsx2 is fantastic. My new computer is a quad-core 3GHz, and the video card is a 8800 GTS. I'm running Vista x64. Everything is pretty good, except for the following: FMV, I assume this is well known, but they are kinda borked. (Correction: I had VU skipping on, not Frame Limiting) Frame limiting doesn't seem to work as intended. It sorta kinda keeps the fps erratically at 60 or 70 under load, but there are occasional jumps to 300 (I think I might have even seen 1000). Looks to me as if it checks the fps and adjusts the simulation speed every fraction of a second, which is probably not the right logic in this case because if it's going too fast, in 0.1s it'll skip 100 frames, which is not what you want. Even under load, it skips to 90fps from time to time, which really messes up the music. The rest of my "experiment report" is much less important than the two problems outlined above. The "VM build" (by which I mean, pcsx2.exe) does not work for me (it breaks right before the first FMV, semi-randomly.) I have to use pcsx2t.exe. No biggie, since I still get faster-than-ps2 performance. Alt-tab to full screen works, but alt-tabbing back to windowed mode is hit and miss, often resulting in a pcsx2 crash. Similarly, closing the emulation window does not have the intended effect of shutting down pcsx2. Instead, I have to hit ESC, then exit the emulator. A couple of times I was left with an entirely black screen, having to click randomly without seeing the mouse in the hopes of hitting what Windows think is the "close window" X button. Resuming the emulation after hitting ESC is borked. Let me disarm the snarky comments by saying that no, I would not prefer a slower computer or slower pcsx2. Hope this helps, Sebastien Loisel CORRECTION: that was with VU skipping. I had it on mistakenly. Without VU skipping, it drops to 45FPS from time to time.