I started playing Sentinel Returns with PSXeven. The game uses a pointer to move around, and in the original console you control this pointer with the D-pad of your joypad. In order to make things more comfortable, I selected the Harakiri pad plugin and configured it to make the D-pad directions correspond to mouse movements. It would work fine, but the mouse is way, WAY too sensitive to the movements: if I move the mouse a quarter of an inch, the pointer will move about a quarter of the SCREEN! This decreases precision so much that it's almost impossible to point what I want, and the game becomes downright unplayable. I also tried to change the dead zone and saturation values, with no result because they only apply to the joypad (which I am not using). This problem is confined to PSXeven, because the mouse sensitivity is fine in every other application I use. Can it be solved? How?