PeteOpenGL2Tweak - Tweaker for PeteOpenGL2 plugin w/ GTE Accuracy Hack!

Discussion in 'PSX Plugin Questions & Troubleshooting' started by tapeq, Mar 26, 2014.

  1. superjupi

    superjupi New Member

    Messages:
    114
    Likes Received:
    15
    The text file's settings override the GUI's. Anything you set in the GUI pertaining to internal resolution is ignored, completely.
  2. Siwawut Chapha

    Siwawut Chapha New Member

    Messages:
    3
    Likes Received:
    0
    I try use this plugin with ePSXe ver.205 but application has stop working when i run ISO.
    Another plugin is working.
    sdf.PNG
    What should i do?
  3. LuismaSp89

    LuismaSp89 New Member

    Messages:
    64
    Likes Received:
    2
  4. Siwawut Chapha

    Siwawut Chapha New Member

    Messages:
    3
    Likes Received:
    0
  5. LuismaSp89

    LuismaSp89 New Member

    Messages:
    64
    Likes Received:
    2
    Please, post your gpuPeteOpenGL2Tweak.ini settings, and the settings of the video plugin under Config>video.
  6. Siwawut Chapha

    Siwawut Chapha New Member

    Messages:
    3
    Likes Received:
    0
    Thank you for your reply.
    Here is gpuPeteOpenGL2Tweak.ini setting.

    [Options]

    #Enables GTE Accuracy Hack
    GTEAccuracy = true

    #Fixes VRAM size detection
    FixMemoryDetection = true

    #Enables VSync, paramater specifies the minimum number of video frames that are displayed before a buffer swap will occur
    VSyncInterval = 0

    #Hides cursor in window
    HideCursor = false

    #Use Playstation Emulation Cheater plugin
    UsePEC = false

    #Disables PEC and emulator save states (ie. F1/F2/F3 keys)
    HardcoreMode = false

    #Fixes fullscreen aspect ratio, default disabled because it's buggy
    FixFullscreenAspect = false

    [Window]

    #Moves window to X position
    WindowX = -1

    #Moves window to Y position
    WindowY = -1

    #Set window on-top flag
    WindowOnTop = false

    [ResHack]

    #Internal resolution X multiplier, recommended max: 8
    MulX = 8

    #Internal resolution Y multiplier, recommended max: 12
    MulY = 8

    [xBRZ]

    #xBRZ scale, max 6
    xBRZScale = 4

    #Number of texels in batch for xBRZ scaler
    BatchSize = 1024

    #Deposterize, usefull for games with heavy dithering (Silent Hill), NOTE: single threaded processing
    Deposterize = true

    #Use nearest neighbour scaler for FBE, requires "2: Standard" setting for FBE!
    FastFBE = true

    #Forces nearest neighbour scaler
    ForceNearest = false

    #Texture Cache size (in textures count!) for upscaled textures so texture is upscaled only once - fast!
    TextureCacheSize = 256

    [PadPlugin]

    #Port1 pad plugin path
    Port1 =

    #Port2 pad plugin path
    Port2 =

    [Version]
    Config = 230

    /////////////////////////////////////////////////////////////////////////////////////////

    settings of the video plugin under Config>video.
    config.PNG
    Last edited: Jan 15, 2017 at 6:17 PM

Share This Page