Discussion in 'PCSX2 Forum' started by refraction, Nov 10, 2007.
vapor x 4890 1gb crossfired with a 4850 1 gb
CPU: Core i7 2600k | 4.4GHz | 1.3vcore
RAM: 8GB Corsair Vengeance DDR3 | 1600MHz | 8-8-8-24
GPU: eVGA GTX 580
PCSX2: PCSX2 0.9.8 (r4600) Win7 x64
Game: ICO (PAL) SCES 50760
Res: 6x Native
Status: Runs perfectly @ 60fps, a little washed out, some ghosting around characters
Mobius I don't know if you have or if you could even see the difference but whats the max internal resolution you get from your gtx580 something like 7640x4320 or better. Thanks.
Lag during final battle in KH2 with 6x Native and 4096 x 4096 last time I tried.
I don't know about ico but in alot of games you can increase your d3d internal resolution. Most people use this as a form of aa you just take your monitors resolution and multiply it by 3 or 4 but with a gtx580 you might be able to go higher. I don't know if you can adjust your internal res in ico but in alot of games it's worth it. I just saw your card and was wondering what it could do. If your not that familiar with pcsx2 I would enjoy gaming a little before I help you ruin your configuration but if your ever curious just go into config/ plugin/bios selector next to where you select your gs plugin on the top right click config. Look for D3D internal resolution and in the white boxes manually enter your desired resolution. Then where you selected x6 set it to custom or 1. I would start with something like 1840x2160 then work your way up cause it can crash pcsx2. If you ever wonder plug it in but don't worry about it just enjoy the game really.
I got the internal res to 7680x4320 which has almost maxed out my VRAM:
I must say, I'm impressed with what PCSX2 can do:
Who needs HD remakes when you have PCSX2?
That's impressive although when you tell people you have a gtx580 and then tell them your playing maximo you might get some looks. Don't worry it happens. But you should also try dolphin if you have a gamecube/wii.
just figured out jpegs are the way to go in order ff12 ffx mgs3.
well i tried it with god of war and burnout revenge and here are the results
this one was with low res (just for benchmarking)
these are with native res.
i was quite surprised with the performance of i3- 2100 and radeon hd 5670, didnt expect this much!
Hana to Otome ni Shukufuku o: Harekaze no Okurimono (Jap)(SLPM-55263)
Intel i3 CPU 540 3.07GHz
2 GB DDR3 SDRAM
ATI Radeon HD 4350 (512 DDR2 VRAM)
Windows 7 Home Basic
PCSX2 rev 4789
GSdx 4788 (MSVC 16.00, SSE4) 0.1.16 (Direct3D 10 (Hardware); D3D internal res: 1280x720)
SPU2-X r4780 2.0.0
LilyPad svn (4656) 0.10.0
No Speed Hacks
is there no such GT4 Screenshoot here?
I'll post some for you later today.
Lol, I see why nobody posts them. It probably doesn't work right. (At least it doesn't for me).
i gues u need to change u r brightness to 0 in option n them try..
MGS3 Subsistence in PCSX2, running 3 times the internal rendering resolution of PS2 with FXAA (nvidia fast approximate anti aliasing)
Hate to be off topic but in mgs3 I get slow down any time on run through grass is and was wondering. Is the swaying handled by the emotion engine and is that the weak link in the emulation. I also get heavy slowdown in gt4 and was wondering if that was the cause of some of it.
hmm, didin't experience some slowdown in the grass, but i had some weird slowdown just before snake prepares to jump from the plane.
MoBo:MSI 770 G-45
CPU:AMD Anthlon X2 3.00Ghz
GPU:ATI HD Radeon 5500
Testing Shadow of the Colossus
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