settings guide

Discussion in 'Xebra/Arbex Discussion' started by resinated, Aug 2, 2015.

  1. resinated

    resinated New Member

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    can someone make an english guide explain all settings from june 20th 2015 version of this emu cuz
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  3. SamInside

    SamInside New Member

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    I second this, an english manual would be helpful.

    I would like to have info on the various run modes.
    While the first two are self explanatory, I wonder about the others.
    I would like any suggestion on improving the FPS a bit, I got them a little low on FFVIII world map (nothing serious though).

    Impressive emulator BTW, on my machine it won against ePSXe and pSX.
  4. Flexen

    Flexen The last Medic

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    Agreed, an english manual with ALL functions and how to use them would be great and user friendly.
  5. SolisX

    SolisX Member

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    Hello Everyone,

    Function Keys
    F1 savestate 1
    F2 savestate 2
    F3 savestate 3
    F4 Run/Sync
    F5 Run/Run2
    F6 Run/Pause
    F7 loadstate 1
    F8 loadstate 2
    F9 loadstate 3

    I believe Power(2) maybe for debugging.

    To play a game.
    1. Select File>Open>cdrom via spti or cdrom image
    2. Select your file
    3. Select Run>Power (1) or Power(2)

    To change a multidisc game.
    1). Select Run>Openshell
    2). Select File>Open Cdrom or Image then,
    3). Select Run>Closeshell

    To save a savestate..
    1.Select File>Save>Running image
    2.Type in a name for your savestate then press ok.

    To load a savestate..
    1.Select File>Open>Running image
    2.Select Your file and press ok.

    To change the i-cache rate.
    1.Select Run>Simulate>I-Cache Rate
    2.Select a value from 0 - 28. (The default is 18)

    To change the seeking mode
    1.Select Run>Simulate>Seeking Mode
    2.Select a value from 0 - 1. (The default is 0)

    To change the seeking rate
    1.Select Run>Simulate>Seeking Rate
    2.Select a value from 0 - 9. (The default is 0)
  6. Flexen

    Flexen The last Medic

    Likes Received:
    Don't get me wrong, what you did is nice and also helpfull for a first look
    but i think the others here and me were talking about a far more detailed manual.
    Anyway, thank you very much for the response.
  7. SimoneT

    SimoneT work haunts me, but I'm running faster!

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    Version 17/02/08
    Copyright 2003-2016 (C) Dr.Hell


    XEBRA is an experimental PlayStation emulator.


    "File/Open/CD-ROM via SPTI"

    To open the CD-ROM media with SPTI layer
    Choose any file on the media.

    "File/Open/CD-ROM Image"

    To open the general(2352bytes/sector) CD-ROM image file

    When the file name is xxxxxxxx.yyy,
    if xxxxxxxx.toc exists, it will be loaded as a TOC image.
    if xxxxxxxx.cue exists, it will be loaded as a cue sheet.
    if xxxxxxxx.ccd exists, it will be loaded as a ccd sheet.
    if xxxxxxxx.sim exists, it will be loaded as a simulation model image.
    if exists, it will be loaded as a running image.
    if xxxxxxxx.par exists, it will be loaded as a PAR code.
    if xxxxxxxx.ini exists, it will be loaded as an initial setting image.

    "File/Open/OS ROM Image"

    To load the OS ROM image from the file

    "File/Open/PIO Image"

    To load the PIO image from the file

    "File/Open/Memory Card 1 Image"
    "File/Open/Memory Card 2 Image"

    To load the memory card image from the file

    "File/Open/Simulation Image"

    To load the simulation model image from the file

    "File/Open/Running Image"(LoadState)

    To load the running image from the file

    "File/Save/Memory Card 1 Image"
    "File/Save/Memory Card 2 Image"

    To save the memory card image to the file

    "File/Save/Simulation Image"

    To save the simulation model image to the file

    "File/Save/Running Image"(SaveState)

    To save the running image to the file

    "File/Export/Main Memory Image"

    To save the main memory image to the file

    "File/History/Read Pad"

    To open the Pad History for reading

    "File/History/Write Pad"

    To open the Pad History for writing

    "File/History/Load Pad"

    To copy from the file to the writing Pad History

    "File/History/Save Pad"

    To copy from the writing Pad History to the file


    To exit or pause if running


    To run


    To pause


    To reset


    To synchronize virtual time and real time

    "Run/Open Shell"
    "Run/Close Shell"

    To open/close the shell

    "Run/Start Card"
    "Run/Stop Card"

    To insert/pull both 2 memory cards

    "Run/Outer Card"

    To use the outer memory card

    "Run/Run/Mode 1"
    "Run/Run/Mode 2"
    "Run/Run/Mode 3"
    "Run/Run/Mode 4"
    "Run/Run/Mode 5"

    To run


    To flush caches


    To ignore uncommon exceptions


    To monitor virtual time, sector count and vibration count


    To play slowly when time is asynchronous


    To setup simulation model

    "View/Video Output"

    To setup the device:"Video Output"

    "Use OpenGL"

    To use OpenGL

    "Draw with OpenGL"

    To draw with OpenGL

    "Stretch with GDI"

    To stretch the picture to the client window with GDI

    "Whole Frame Buffer"

    To display the whole frame buffer


    To use nearest neighbor method for stretching

    "Drawing Skip"
    "Display Skip"

    To skip drawing/displaying

    "View/Sound Output"

    To setup the device:"Sound Output"


    To setup audio EQ biquad filter coefficients
    y(n) = (b0_ * x(n) + b1_ * x(n-1) + b2_ * x(n-2) - a1_ * y(n-1) - a2_ * y(n-2)) >> N

    "View/CD-ROM Drive"

    To setup the device:"CD-ROM Drive"

    "Open via ASPI" list

    To open the CD-ROM media with ASPI layer
    Choose the target device from the list.

    "Raw TOC" edit

    To edit the TOC image

    "Open TOC"

    To load the TOC image from the file

    "Save TOC"

    To save the TOC image to the file

    "Cue to TOC"

    To convert from the cue sheet to the TOC image

    "Save Image"

    To save the CD-ROM image to the file with ASPI/SPTI layer


    To setup the device:"Controller"


    To debug


    To set width of the client window


    To set height of the client window


    To rotate the screen(OpenGL)


    To set the scale
    16:10u ... width x 0.833
    16:10o ... height x 1.2
    16:09u ... width x 0.75
    16:09o ... height x 1.333

    "View/Full Screen"

    To change to the full screen mode


    F1 .... = MENU : File/Save/Running Image/XEBRA.RUN
    F2 .... = MENU : File/Save/Running Image/????????.RI0
    F3 .... = MENU : File/Save/Running Image/????????.RI1
    F4 .... = MENU : File/Run/Sync
    F5 .... = MENU : File/Run/Power(Run)
    F6 .... = MENU : File/Run/Pause
    F7 .... = MENU : File/Open/Running Image/XEBRA.RUN
    F8 .... = MENU : File/Open/Running Image/????????.RI0
    F9 .... = MENU : File/Open/Running Image/????????.RI1
    F12 ... = MENU : View/Full Screen/


    -SPTI "PATH" .... = MENU : File/Open/CD-ROM via SPTI/"PATH"
    -IMAGE "PATH" ... = MENU : File/Open/CD-ROM Image/"PATH"
    -OSROM "PATH" ... = MENU : File/Open/OS ROM Image/"PATH"
    -BU00 "PATH" .... = MENU : File/Open/Memory Card 1 Image/"PATH"
    -BU10 "PATH" .... = MENU : File/Open/Memory Card 2 Image/"PATH"
    -SIM "PATH" ..... = MENU : File/Open/Simulation Image/"PATH"
    -RUN "PATH" ..... = MENU : File/Open/Running Image/"PATH"
    -TOC "PATH" ..... = MENU : View/CD-ROM Drive/Open TOC/"PATH"
    -CUE "PATH" ..... = MENU : View/CD-ROM Drive/Open TOC/"PATH" .. CUE
    -CCD "PATH" ..... = MENU : View/CD-ROM Drive/Open TOC/"PATH" .. CCD
    -INI "PATH" ..... To load the initial setting image

    -RUN1 ..... = MENU : Run/Power(Run)
    -RUN2 ..... = MENU : Run/Run/Mode 2
    -RUN3 ..... = MENU : Run/Run/Mode 3
    -RUN4 ..... = MENU : Run/Run/Mode 4
    -RUN5 ..... = MENU : Run/Run/Mode 5
    -SYNC ..... = MENU : Run/Sync
    -BLANK .... = MENU : Run/Misc/Blank
    -FULL ..... = MENU : View/Full Screen/



    XEBRA-OS contains Shinonome 14 pt font which was made by Yasuyuki Furukawa
    in Public Domain.

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