Mm, I saw no thread for this, and while I realize it's because what a monumental task it is, I figured I'd do a few, I am going to play through a few games, Megaman Legends, Chrono Cross, Star Ocean 2, some classics from my past basically, and take shots of them using various different shaders to see what produces the best results. First up: MegaMan Legends 2(applies to both MML1&2, as they use the same Engine / Graphics); Bump mapping shader: Clearly, Bump Mapping is not good for this games style. Cell Shading: Produces a very clear image, and keeps the original art style, while making it look fresh. A bit lighter than the original game, but that's fine. Natural Shader 2: Looks nice, blurs the image slightly, looks a bit darker than the original game, but still, like the Cell Shader, a good choice. Advanced Cartoon Shader II: Once again, this one clearly is not meant for this games graphics Overall, I'd say Cell Shading makes the game look best, with Natural Shader 2, second. I'll add more the further I go along, and I'd like others to add their own too, if they can, so we could compile a big thread of screenshots to show how various shaders effect certain games.