Hi all, So first of all let's introduce my config quickly. Using Bodhi linux x64 (a minimalist ubuntu approach for whom might not know). Using a i7 at 2.8g max (sry dont remember the serial) with 8gb ram and geforce 340m on a dell latitude laptop. I was previously using PCSX-R but wanted to switch for ePSXe considering infos I got online. And so I downloaded an executable of epsxe 64 (found on this forum) cause the official release seems to not compile properly on Ubuntu (and forks). But anyway everything seems to work (emulator-wise) but since I use the 64 bit version I think that 32 bit plugin wont work and even if games work (chrono cross in my case) with default plugins. I would like to know if I want to add shaders I'll have to use external plugins (as peops one) since I read somewhere here that with default plugins shaders will only stick to 1 (on a scale of 1-4). So to be minimalist as well my question is what is the point of 64 bit version if so limited in plugins (or is there a workaround), because at the end of it I can play properly but wanted a 'better' version of my games. Thankfully, Othmay. Ps : I ain't no professional linux devs so I might not understand somethings but eager to learn so don't hesitate.