ogl video plugin settings. second tab at the bottom
btw: post questions like yours in other threads/create new ones. we need this one clean.
[edit]
lil update for the list :
We Ski (NTSC)
EmulationStateId = Other / Broken
menu works without any problems (incl. sound) but game hangs at loading screen. emu does not crash but it seems to not pass the loading screen.
Revision 1697, x64, OpenGL, real wiimote
Did you finished both games ? They can't be PERFECT until you finish the games. It is best to say they are PLAYABLE for now unless you finished the games then yes it can be called "PERFECT"
Well, I finish Gravity all the 100 levels and secrets then. the game is perfect with sound and graphics. But the Kawasaki yes its playable.
Thanks for the correction, happy new year!!!!!:thumb:
Guilty Gear XX ntsc
Works perfectly at full speed, fully playable with sound.
Graphics and sound are excellent at 1920x1200 res.
--Revision SVN 1378, x64, OpenGL, Dual core etc all enabled, HLE sound, classic controller
i have the pal version and the screen in rev 1700 is green , and in 1378 is blue , im using X86 ...the game seems broken
Guilty Gear XX ntsc
Works perfectly at full speed, fully playable with sound.
Graphics and sound are excellent at 1920x1200 res.
--Revision SVN 1378, x64, OpenGL, Dual core etc all enabled, HLE sound, classic controller
i have the pal version and the screen in rev 1700 is green , and in 1378 is blue , im using X86 ...the game seems broken
i was talkng about guilty gear xx acore , the game is broken even in 1700, but in the compatibility it says works perfectly . i tryed it in 1378 in win xp 32 bit .....graphics look green ...very slow .. and sound is choppy. Im currently testing game s right now, i have a few of them that i need to finish ripping
Plays Intro, menus, you can select the way you wanna play, then choose Carrer, Free Skate or whatever, you can see Intro of Carrer but when it start Loading for get In-Game the emulator just crash.
Kororinpa(PAL)
EmulationStateId = menu/broken
it passes title screen now, but at level startup emu crashes with:
"Read from invalid memory region (0x4c2dfdc6)"
Revision 1697, x64, OpenGL, real wiimote
Bleach: Shattered Blade PAL
EmulationStateId = Playable
Fully playable with sound at full speed (automatic save works)
--Revision SVN 1713, x86, OpenGL, ATI RADEON HD 3450, Windows XP SP3 , DSP-HLE Plugin, Wiimote Test 0.1
Bleach: Versus Crusade JAP
EmulationStateId = Broken
- Game doesn't load
- 002 Error patched, gives error
--Revision SVN 1713, x86, OpenGL, ATI RADEON HD 3450, Windows XP SP3 , DSP-HLE Plugin, Wiimote Test 0.1
Bleach: Shattered Blade PAL
EmulationStateId = Perfect
Fully playable with sound at full speed (automatic save works)
--Revision SVN 1713, x86, OpenGL, ATI RADEON HD 3450, Windows XP SP3 , DSP-HLE Plugin, Wiimote Test 0.1
No, i didn't finish the game becouse it's too poor and boring game... fights in this game are very repetitive...
I finished once history and arcade mode, i unlocked some extras in the shop, all this without problem.
Bleach: Shattered Blade PAL
EmulationStateId = Perfect
Fully playable with sound at full speed (automatic save works)
--Revision SVN 1713, x86, OpenGL, ATI RADEON HD 3450, Windows XP SP3 , DSP-HLE Plugin, Wiimote Test 0.1
i can confirm this is working with auto save but not save states like I had been trying. I'am using r1700 still not sure which rev got save working.But can't complain now I can try and unlock all characters.
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