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Star Trek Conquest PAL Wii

Star Trek Conquest PAL (Wii)
Emulation StatId =playable
playable all works
--Revision SVN 2657, x86, OpenGL, AMD Athlon X2 64, Windows XP 32, DSP-HLE Plugin,
Dolphin Wiimote Plugin=emulate keybort perfect work. Real Wimote=no move pointer, button wimote yes, nunchak yes





 
Kororinpa (PAL) is now playable since 2745
Finished the first level without probs. Few graphic glitches in the background.
Too lazy to do pics now ;)
 
The Legend of Spyro: Dawn of the Dragon

Hello, i read here that The Legend of Spyro: Dawn of the Dragon works with some sound problems, but i can't make it work. I have the pal version. The game stucks after shows the advise for the wiimote. I try with the latest version. Any help?
 
Hajime No Ippo Revolution [NTSC-J] [Wii]
EmulationStateId = Broken
Dont load the game. Black screen.
Revision 2812 x64, OpenGL, DSP-HLE, Wiimote plugin

Final Fantasy Crystal Chronicles Echoes Of Time [PAL] [Wii]
EmulationStateId = Broken
Dont load the game. Black screen.
Revision 2812 x64, OpenGL, DSP-HLE, Wiimote plugin
 
Super Paper Mario (PAL)

Revision 2785
Fully playable???
Was able to clear whole Chapter 1. A lot of graphical and sound glitches though.
No, using the same rev and config that another user I cant pass that part, I mean, the game runs but the screen sayts showing me a "snapshot"

:p
 
-Call of Duty 3 [NTSC-U] {reported by *Pyong*}
EmulationStateId=Broken
Game loads into a blank screen
--Revision #SVN R2865, x86 ,OpenGL*, Amd Athlon 64 x2 6000+ 3.1ghz, Windows XP 32bit sp2, DSP-HLE , DolphinKB/x360pad
 
-[WiiWare]Bubble.Bobble: Broken {reported by drwilsonng}
--Revision 2949, x86, OpenGL, Intel E8400, Windows XP SP3, DSP-HLE with all option on

after 30sec black screen it will
showing the windows box,
after few time click on and yes,
will hear sound
but still black screen and try ztp hack are useless
 
-Resident Evil:The Umbrella Chronicle NTSC-U{reporteb by nerodarknight12}
--Revision 3247, x86, OpenGL , Intel E7200, Window Vista 32bit, DSP-HLE with all option on
Full speed in menu and playabe FPS ingame(from around 20-30 depend on your spec, I got around 20)
 
update for:
Kororinpa 1
EmulationStateId = ingame
ingame full speed with sound, glitchy background
Revision 3286 x64, OpenGL, real Wiimote

new:
Kororinpa 2
EmulationStateId = ingame
ingame full speed with sound, slight shadow glitch
(fix for error 002 needed)
Revision 3286 x64, OpenGL, real Wiimote
 
I tried running the SSB Brawl (NTSC) on my Dolphin emulator and it says to "insert the game disc" what can I do to fix this? Is there a version of the Dolphin SVN build that can run Brawl without this message?
 
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