[Wii] Mario Kart Wii (Official Thread)

Discussion in 'Dolphin Discussion' started by John Peterson, Nov 28, 2008.

  1. John Peterson

    John Peterson Member

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    [​IMG]

    Mario Kart Wii (Official Thread)

    General Settings (PAL)

    • Dual Core, Idle Skip: Both seemed to work
    • Use EuRGB60 Mode (PAL6): On worked, off may work to, I didn't try it
    • Enable Progressive Scan: Off, on gave a black screen
    • Optimize Quantizers: Off, otherwise there will be graphical errors
    OpenGL Settings (PAL)

    • EFB Hack: Yes, it actually seems to fix some graphics errors
    • Projection before R945: Yes, seemed to fix some graphics errors
    Sound Settings

    • Enable HLE Audio: On
    • Enable DTK Music: On or off, it's not used
    • Enable Other Music: On or off, the pre rendered movie (that appears if you don't press A on the intro screen) still has no sound. But off also turns of the speed throttling, so keep it on if you have a very fast computer.
    Controls (Regular GC controls)

    You can use the nJoy input plugin just like with GC games. It's just Simple Pad that doesn't work.

    Controls (Emulated Wiimote with no Extension)

    • 3 and 4 (regular number keys): Turn left and right (it emulates turning the Wii Wheel left and right i.e. tilting the controller left and right so it may be a little inprecise)
    • 2 (regular number key): Accelerate
    • 1 (regular number key): Break / reverse
    • B: Use power up
    • A: Look back
    • Left, Right, Up, Down: Navigate the menus, no use ingame
    • M: No use
    Controls (Emulated Wiimote with Nunchuck)

    • Numpad 4 and 6: Turn left and right
    • A: Accelerate
    • B: Break / reverse (also jump in Manual mode)
    • Z: Use power up
    • C: Look back
    • S: Perform a trick in the air (did not work when I tried it)
    • ~ (not implemeted): Perform a wheelie on a bike
    • P (+): Pause menu
    • Left, Right, Up, Down, 1, 2: Navigate the menus, no use ingame
    • M (-): No use
    Controls (Emulated Wiimote with Classic Controller)

    • J, L (left analog stick left and right): Turn left and right
    • Z (A): Accelerate
    • C (B), 0 (R): Break / reverse (also jump in Manual mode)
    • 7 (L): Use power up
    • X, 9 (ZR): Look back
    • Numpad 4, 5, 6, 8 (D-Pad): Perform a trick in the air
    • Numpad 8, 5 (D-Pad up and down): Perform a wheelie on a bike
    • O (+): Pause menu
    • Y, ZL, N (-): No use
    • Left, Right, Up, Down, 1, 2 and the other Wiimote buttons: Turned off when the Classic Controller is connected
    Play with a gamepad

    You can map the keyboard keys to a gamepad with for example Xpadder.

    Issues

    Graphical errors like the pictures show

    Saved games

    [​IMG] NOTICE: Currently you have to place an old save game in the data dir to get in to the game. I attached a 100% completed savegame for the PAL version. You can unzip it into the game's data dir in User\Wii\title\00010000\524d4350\data (524d4350 means RMCP i.e. the PAL version). For NTSC versions you can use the NTSC file and place it in a dir called 524d4345 (which is the USA id RMCE).

    Other Wii threads

    • [thread=113878]Wii Compatibility List[/thread]
    • [thread=114056]Wii Sports (Official Thread)[/thread]
    • [thread=114107]Wario Land: Shake It! / The Shake Dimension (Official Thread)[/thread]
    • [thread=114692]Sonic and the Secret Rings (Official Thread)[/thread]
    Last edited: Feb 4, 2009
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  3. azoreseuropa

    azoreseuropa Active Member

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    Congratulation! It is finally ingame. Awesome. You deserve to be in Dolphin team and I am glad you did.
  4. nunito

    nunito Mario Kart WII user**

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    wow. mario kart wii finally !!!!!

    this is possible in 1316 rev?
  5. John Peterson

    John Peterson Member

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    Yes it should work in 1318. If you use the save file I attached. If you just start the game you will get a saving message while it creates a blank rksys.dat file of 2,867,200 bytes and then give you the error screen "Could not read from / write to Wii system memory".
  6. jasong

    jasong New Member

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    Fantastic!
  7. RazLaron

    RazLaron New Member

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    Really great work. thanks Jpet :)
  8. tegis1244

    tegis1244 New Member

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    where can i get this revision i heard that revision 1319 is also out
  9. nunito

    nunito Mario Kart WII user**

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    2x :)
  10. Tarin

    Tarin New Member

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    Congratulations John Peterson :):)
  11. yaad

    yaad New Member

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    Woot !!! Awesome !! Great news ! Can some1 Compile and upload the 1318 or 1320 Revisions ? Thanks alot !
  12. Super Empra

    Super Empra The Ultimate Life Form

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    Cool, we can now play Mario Kart Wii.
  13. coolcat12

    coolcat12 New Member

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    The game seems to freeze after wii warning messages. I am using rev 1316.
    Last edited: Nov 28, 2008
  14. John Peterson

    John Peterson Member

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    I partly fixed it in 1318 :) With partly I mean that you still have to go through the trouble of copying an old save file to the data dir, it will still show the error messages if you let it create a new save file

    Yes, and with sound :thumb: The sound quality is very good in my opinion. And soon I have fixed the Classic Controller emulation so we can do wheelies and tricks in the air without the problems of trying to emulate the Wiimote accelerometer. However, the game should work with a regular GC controller to but currently Simple Pad or nJoy doesn't seem to work, at least not automatically.
    Last edited: Nov 28, 2008
  15. coolcat12

    coolcat12 New Member

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    Alright, thanks for the info!
  16. MisterxD

    MisterxD Member

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    where put the sacegame in and
    whaaaaaahooooooooooooooooooooooooo I LOVE DOLPHIN !!!!!!!!
  17. skawo

    skawo New Member

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    Great work and thanks for getting it to work!

    But, where is the 1318 available to download?
    Last edited: Nov 28, 2008
  18. azoreseuropa

    azoreseuropa Active Member

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    Is that all you want to ask ?? No congratulation or thanks them for the hard work ? No, we are not giving you a links. Use the search and there should be available but I don't think 1318 is out unless someone put it up on the link somewhere soon. Show your respect. :)
  19. John Peterson

    John Peterson Member

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    If you look under "Saved games" in the first post, that should work, if you have a PAL version. For NTSC versions I may have to get another save file from wiisave.com

    Yes the game works okay :)
  20. skawo

    skawo New Member

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    I want to see how it works first :)

    But yeah I should say thanks first, I apologize ;) No need to yell at newbie.
    Last edited: Nov 28, 2008
  21. indecisive985

    indecisive985 New Member

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    fantastic! by the way, what are your machine's specs?
    thanks for your time :)

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